Summary:
This is a work in progress. It offers a tile based map editor with infinite map size.
Every tile represents a different terrain type that behaves differently when units are walking across
Terrains:
There are multiple terrains with different movement properties.
- Normal: The Unit moves only according to input otherwise stands still
- Ice: Only possible to control the speed not the direction
- Green: You only can control the direction but not the speed
Target:
The player can create a map and control a ball through the selfmade map
Upcoming:
Future versions will feature support for sharing maps and playing together with friends.