Rewardsystem:
While in most modern games players get rewarded for killing enemies,
supportive players tend to get left behind.
The system used on this map is designed with the intend to balance the goldincome of the different rols.
There are tree different points to earn and every point gives 10 gold.
- Kill: Everytime a unit is killed you get a point
- Heal: Depending on the strength of the supportive ability used, players will gaine between one tenth and one point
- Tank: Every hit you take will be counted and will give you one tenth of a point